Animals in the American Popular Imagination
Virtual conference 12-16 September 2022
In his book Animals on Television (2017),
 Brett Mills states that "representations of animals often function to 
highlight cultural understandings about what it is to be human." 
Nonhuman animals have been unwilling objects of the human gaze: humans 
have been exploiting animals (real and imagined) on the basis, and the 
attendant continued perpetuation, of self-assigned human superiority and
 centrality. This anthropocentrism is also why humans primarily define 
animals, their agency, their intelligence, their emotional lifeworlds, 
etc. by projecting onto them human ideas and discourses. Innumerable 
popular culture artifacts and performances revolve around nonhuman 
animals, from reality TV shows on Animal Planet and iconic characters 
such as Lassie to animals as parts of wrestler gimmicks and animals in 
sports team names. These and other popular culture artifacts touch on 
animal-related matters of all kinds, from narratives in which heroic 
pets seem to take center stage to meat preparation and consumption. All 
of these figurations of animals allow us to explore how we treat and 
discursively construct animals.
This international conference will
 focus on the representation of animals and human-animal relations in 
American popular culture, in all its forms, across media, past and 
present. While we list a few thematic clusters below, proposals that do 
not fall into these will, of course, also be considered.
Currently confirmed keynotes: Brett Mills, Christy Tidwell. More TBA.
The program is organized and hosted by the PopMeC Association for US Popular Culture Studies and the Austrian Association for Cultural Studies, Cultural History, and Popular Culture.
  
Thematic Clusters
• Representations of animals in popular culture 
Nonhuman
 animals have been a fixture in film, TV series, comics and graphic 
novels, music videos, reality TV shows, documentary films and series. 
These representations tend to establish and perpetuate (or appropriate) 
shared beliefs about, and stereotypes of, specific species. 
Anthropomorphic animals roam Disney movies (and other popular culture 
artifacts), while zoomorphism renders human characters and actors 
animal-like (see also below). Crucially, animal representations in 
popular culture do (purportedly) not only target human audiences. For 
example, the official DOGTV website hails its programming as “the only 
technology created for dogs with sights and sounds scientifically 
designed to enrich their environment.” Dogs can watch other dogs 
sleeping or running around. And the broadcaster’s YouTube channel is 
filled with content that highlights that “dogs love to watch DOGTV.”
 
• From animality to bestiality: the human as nonhuman animal
Animality
 and bestiality have been used as symbolic tools to exclude selected 
subjects from the select group of “human” on the basis of race, 
ethnicity, gender, sexuality, religion, etc. Asymmetric power structures
 and purposeful discrimination have been connected to specific 
discourses and representations, often relying on zoological metaphors 
and constructions, as well as the creation of human-animal hybrid 
monsters transgressing established social mores. At the same time, 
though, animal symbolism often endows humans (and human characters) with
 superhuman strength, agility, etc., which is why animal representations
 (next to Indigenous peoples) are frequently used as sports team names 
and sports mascots.
 
• Commodification of non-human animals: zooculture, pet industry, agribusiness
Animals
 are integrated into a world ecology that, according to Jason Moore, 
relies on the “cheapening of nature,” which allows humans to shamelessly
 exploit nonhuman animals. While discussions of, for example, zoo 
animals and animals in theme parks are long-established by now, the 
exploitation of animals has taken different dimensions in recent years 
that warrant closer examination, such as the exploitation of pets and 
their keepers’ feelings by the pet industry. Likewise, documentaries 
such as The Conservation Game have shown how not only the trade
 in “exotic” animals is booming in the US but how media figures that 
purportedly publicly represent animal welfare, in fact, profit off 
animal exploitation.
 
• Animal science: research, experimentation, and animal-assisted therapy
Nonhuman
 animals have been objects of scientific interest for a variety of 
reasons and aims, often raising ethical concerns and controversies. 
Besides their zoological study, animals have been used as research 
commodities and test subjects in processes that range from drug and 
beauty product testing to the creation of human-animal hybrids (e.g. 
xenotransplantation). Animals have also been increasingly used in 
therapeutic contexts, giving rise to debates on the effectiveness of the
 practice. 
 
• Animals in popular discourse
We
 might be witnessing the first stages of the sixth mass extinction. And 
while plants, fungi, and other lifeforms also vanish at an alarming 
rate, popular discourse focuses on the disappearance of animals from 
Earth. This is just one example of how animals figure in a variety of 
popular discourses and practices including, but not limited to, wildlife
 protection vs. agricultural interests, wildlife vs. recreation (e.g. 
black bears killing hikers and mountain lions snatching mountain bikers 
off their bikes), domestic cats as invasive species, the Asian “murder 
hornet” invasion, de-extinction science, animals and climate change, 
re-wilding, and public science (e.g. photographing sharks to identify 
them).
 
Deadline for submission: April 24, 2022
 
We
 accept abstract proposals for individual presentations (≈ 300 words) or
 full panels (3-4 presenters, ≈ 250-word description of panel plus 
abstracts of all papers—these abstracts may be shorter than abstracts 
for individual presentations). Please, email your proposal to popmec.animals@gmail.com as a single attachment (.doc, .docx, .odt) including name, affiliation (if any), and contact email.
Update: In response to popular demand, we also welcome proposals for video essays.
 We will feature video essays on the website and participants will be 
able to comment on the videos. You can submit a proposal as indicated 
above (for either one individual submission or a cluster of videos), 
specifying that it is a video essay; if you’d like to discuss your video
 essay live, please just mention it in your email so that we can 
organize the video essay session in the best way possible. Please note 
that video essays are not pre-recorded presentations.
If you have any doubt or inquiry, feel welcome to drop a line at popmec.animals@gmail.com
 
The conference will take place virtually, tentatively on 12-16 September 2022.
 Since we expect that presenters from all across the globe will 
participate in the conference, real-time presentations will take place 
between c. 4 and 9PM Central European Summer Time. A series of virtual 
keynote events will precede the conference. 
Participation fees will be between 10 and 20€ (free for PopMeC and AACCP members).
The organizers may decide to pursue a publication project based on the conference.
  
Organizers: Michael Fuchs and Anna Marta Marini
Assistant organizer: Dina Pedro
Advisory committee: Trang Dang, Ester Díaz, Mónica Fernández Jiménez, Dolores Resano, Alejandro Rivero Vadillo